Distance Formula:
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The distance formula is derived from the Pythagorean theorem and calculates the straight-line distance between two points in a Cartesian coordinate system. It's a fundamental concept in geometry, physics, and various engineering applications.
The calculator uses the distance formula:
Where:
Explanation: The formula calculates the hypotenuse of a right triangle formed by the differences in x and y coordinates between the two points.
Details: Distance calculation is essential in navigation systems, computer graphics, physics problems, game development, and any application requiring spatial measurements between points.
Tips: Enter the coordinates of both points in the input fields. The calculator accepts decimal values for precise calculations. The result will be displayed in the same unit system as your input coordinates.
Q1: Can this calculator handle 3D coordinates?
A: No, this calculator is specifically for 2D coordinates. For 3D distance calculations, you would need to use the formula: √((x₂-x₁)² + (y₂-y₁)² + (z₂-z₁)²).
Q2: Does the order of points matter?
A: No, the distance between point A and point B is the same as between point B and point A. The formula uses squared differences, so order doesn't affect the result.
Q3: What if I have negative coordinates?
A: The calculator handles negative coordinates correctly. The squaring operation in the formula ensures all values are positive before taking the square root.
Q4: How precise are the calculations?
A: The calculator provides results with up to 4 decimal places, which is sufficient for most applications. For extremely precise calculations, consider the limitations of floating-point arithmetic.
Q5: Can I use this for geographical coordinates?
A: For small distances on Earth's surface, this formula provides a reasonable approximation. For longer distances, you should use the Haversine formula that accounts for Earth's curvature.