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Division 2 Damage Calculation

Division 2 Damage Formula:

\[ Damage = Base \times Multipliers \]

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1. What is Division 2 Damage Calculation?

The Division 2 damage calculation formula determines the total damage output by multiplying base weapon damage with various multipliers from gear, talents, and specializations.

2. How Does the Calculator Work?

The calculator uses the Division 2 damage formula:

\[ Damage = Base \times Multipliers \]

Where:

Explanation: The equation accounts for the multiplicative nature of damage bonuses in Division 2, where different sources of damage increase multiply together rather than add.

3. Importance of Damage Calculation

Details: Understanding damage calculation is crucial for optimizing builds, comparing weapon effectiveness, and maximizing damage output in both PvE and PvP content.

4. Using the Calculator

Tips: Enter your weapon's base damage value and up to three different multipliers from your gear, talents, or specializations. All values must be positive numbers.

5. Frequently Asked Questions (FAQ)

Q1: Are all damage bonuses multiplicative in Division 2?
A: Most damage bonuses are multiplicative with each other, but some specific bonuses within the same category may be additive.

Q2: What is a typical base damage value for assault rifles?
A: Base damage varies by weapon type and level, but high-end assault rifles typically have base damage values between 15,000-25,000 at endgame.

Q3: How do critical hits factor into damage calculation?
A: Critical hit damage is another multiplier that applies when you score a critical hit, calculated as: Base Damage × (1 + Critical Hit Damage Bonus).

Q4: Do damage to armor and damage to health stack multiplicatively?
A: Yes, these are separate multipliers that multiply together with your base damage and other bonuses.

Q5: How does weapon damage % on gear affect calculation?
A: Weapon damage percentage bonuses on gear multiply your base weapon damage before other multipliers are applied.

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